A locator uniquely identifies an optimized data set. Locators are produced when importing data and used by the runtime to stream data. An API Key is required in addition to a locator to access data.


API keys identify and authenticate a user. They always provide both read and write access and should not be shared or embedded in public applications.

Public Link

Public links provide read only access to view optimized scenes. A user with a public link cannot access any other data sets with the link. See this list for public links that can be used for testing.


A set of 3d data. Can refer to either the input data, as used in Import, or output/optimized data, as used in Runtime.


A single unit of optimization and streaming. Always corresponds to a cubical volume from a scene.


An asset is either a mesh, a texture, or a material.